Profile: TheMan (TheMan)
6 comments | |
1 xtras |
Latest comments
# by TheMan on 01/05/14 at 20:55:42
The new url is: https://github.com/tripplet/Adium-Steam-IM/
and for all releases: https://github.com/tripplet/Adium-Stea...IM/releases
and for all releases: https://github.com/tripplet/Adium-Stea...IM/releases
# by TheMan on 12/02/13 at 13:07:57
Thanks to paxswill's work on replacing the mozilla nss code with openssl, there is now a working version.
Please post issues or problems here: https://github.com/tripplet/Adium-Stea...m-IM/issues
Download: https://github.com/tripplet/Adium-Stea...mIM_v16.zip
Please post issues or problems here: https://github.com/tripplet/Adium-Stea...m-IM/issues
Download: https://github.com/tripplet/Adium-Stea...mIM_v16.zip
# by TheMan on 11/22/13 at 15:22:23
Step 4: There is a file called "BuildConfig.xcconfig" in the project inside, there are some path variables set. The variable ADIUM_DEVELOP_PATH should be set to the path where the Adium source-code is located.
Step 5: In the menu choose "Product" and the than "Build" Shourtcut ist cmd+B
But currently there is a problem with pidgin-opensteamworks which prevents from logging in https://code.google.com/p/pidgin-opens...etail?id=70. But if this is fixed you are on the right track ;)
Step 5: In the menu choose "Product" and the than "Build" Shourtcut ist cmd+B
But currently there is a problem with pidgin-opensteamworks which prevents from logging in https://code.google.com/p/pidgin-opens...etail?id=70. But if this is fixed you are on the right track ;)
# by TheMan on 11/15/13 at 18:45:28
I tried to build a platform independent binary, but seems to be realy difficult of not possible. I uploaded the code to github: https://github.com/tripplet/Adium-Steam-IM.
I also made a precompiled binary, but you have to install "mozilla nss" via homebrew.
I currently don't have the time to test this build, so it might not work on other machines and you have to build the plugin yourself.
I also made a precompiled binary, but you have to install "mozilla nss" via homebrew.
I currently don't have the time to test this build, so it might not work on other machines and you have to build the plugin yourself.
# by TheMan on 09/01/14 at 22:31:06
It only connects to the steam api website.
- The code is open source
- You can compile it yourself if you don't trust the prebuild version
- No one else seems to observe this behaviour, including me (and the build didn't change since April)
- The Adium stuff is only a thin layer around the pidgin plugin "opensteamworks" which is used by many others in pidgin.
These points suggest to me that there is something fuzzy on your mac which has nothing todo with the plugin.